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Sunday, November 14, 2010

MIGS - Montreal

..Zbrush user group was awesome and also the Montreal International Game Summit.
Thanks to Pixologic, I could meet great people and be around of great artists as well!


                          Neville Page                                               Jimmy Golding / Marc-Olivier / Paul Gaboury / Myself                                   Myself / Marc / Neville / Jimmy                     

Tuesday, June 22, 2010

Tuesday, June 1, 2010

Monday, May 31, 2010

Batman Beyond Turntable

HD is extremely recommended

Batman Beyond Turntable from Igor Ramade on Vimeo.

HD is extremely recommended

Monday, May 3, 2010

Turntable rendering time


I took some vacation in Brazil, just got back with a nice tan hehe..
At this point Batman Beyond is pretty much done. All rigged, skinned, textured and modeled. Now it's time to render this badboy's turntable that is taking 20 min for each frame. Like Darkseid, I'm using Maya 2010, Mental Ray fine trace, F.G. I used Xnormal for baking my Occ, Normals, and Polypaint. I used the same base mesh that I used for Darkseid, I just add the ears.
cheers

Wednesday, April 7, 2010

Monday, April 5, 2010

Batman W.I.P - Lighting/Render tests






At this point I've got some render tests and some texture parts that I need to fix..
Probably by May I'll have Darkseid's and Batman's turntable done

Friday, March 19, 2010

Batman Beyond



This is what i ve got so far, head and body coming along, still some work to be done.
cheers

Batman Beyond








Hi there, ..while Darkseid is on hold for turntable..I started Batman Beyond one week ago, I'm going for a cartoony style whith hard edges ...

Thursday, March 11, 2010

Darkseid render tests







another render test, this time using fractals for the skin and leather bump for the cloth..

Wednesday, March 10, 2010

Darkseid W.I.P











At this point I have darkseid rigged, textured and I've been working on rendering tests..
..still have some parts that i need to fix.

Friday, March 5, 2010

Darkseid W.I.P




Here is the low res mesh with normal map and oclusion map,baked in xNormal..

Thursday, February 4, 2010

Darkseid WIP



Hey..I have done some modeling changes, he is a little bit taller now.
Now is time to retopology..after that ..texturing :)

Monday, February 1, 2010

Darkseid W.I.P



Here is the model that I've been working on... Darkseid
I still have some work to do, little bit of more modeling.....retopology, texturing etc..